Functions are great, but if you want to call a bunch of them on some data, it can be awkward. Consider this code:
baz(bar(foo(x)));
We would read this left-to right, and so we see "baz bar foo." But this isn't the order that the functions would get called in, that's inside-out: "foo bar baz." Wouldn't it be nice if we could do this instead?
x.foo().bar().baz();
Luckily, as you may have guessed with the leading question, you can! Rust provides
the ability to use this method call syntax via the impl
keyword.
Here's how it works:
struct Circle { x: f64, y: f64, radius: f64, } impl Circle { fn area(&self) -> f64 { std::f64::consts::PI * (self.radius * self.radius) } } fn main() { let c = Circle { x: 0.0, y: 0.0, radius: 2.0 }; println!("{}", c.area()); }
This will print 12.566371
.
We've made a struct that represents a circle. We then write an impl
block,
and inside it, define a method, area
. Methods take a special first
parameter, &self
. There are three variants: self
, &self
, and &mut self
.
You can think of this first parameter as being the x
in x.foo()
. The three
variants correspond to the three kinds of thing x
could be: self
if it's
just a value on the stack, &self
if it's a reference, and &mut self
if it's
a mutable reference. We should default to using &self
, as it's the most
common.
Finally, as you may remember, the value of the area of a circle is π*r²
.
Because we took the &self
parameter to area
, we can use it just like any
other parameter. Because we know it's a Circle
, we can access the radius
just like we would with any other struct. An import of π and some
multiplications later, and we have our area.
You can also define methods that do not take a self
parameter. Here's a
pattern that's very common in Rust code:
struct Circle { x: f64, y: f64, radius: f64, } impl Circle { fn new(x: f64, y: f64, radius: f64) -> Circle { Circle { x: x, y: y, radius: radius, } } } fn main() { let c = Circle::new(0.0, 0.0, 2.0); }
This static method builds a new Circle
for us. Note that static methods
are called with the Struct::method()
syntax, rather than the ref.method()
syntax.