Sometimes, when writing a function or data type, we may want it to work for
multiple types of arguments. For example, remember our OptionalInt type?
enum OptionalInt { Value(i32), Missing, }
If we wanted to also have an OptionalFloat64, we would need a new enum:
enum OptionalFloat64 { Valuef64(f64), Missingf64, }
This is really unfortunate. Luckily, Rust has a feature that gives us a better way: generics. Generics are called parametric polymorphism in type theory, which means that they are types or functions that have multiple forms (poly is multiple, morph is form) over a given parameter (parametric).
Anyway, enough with type theory declarations, let's check out the generic form
of OptionalInt. It is actually provided by Rust itself, and looks like this:
enum Option<T> { Some(T), None, }
The <T> part, which you've seen a few times before, indicates that this is
a generic data type. Inside the declaration of our enum, wherever we see a T,
we substitute that type for the same type used in the generic. Here's an
example of using Option<T>, with some extra type annotations:
let x: Option<i32> = Some(5);
In the type declaration, we say Option<i32>. Note how similar this looks to
Option<T>. So, in this particular Option, T has the value of i32. On
the right-hand side of the binding, we do make a Some(T), where T is 5.
Since that's an i32, the two sides match, and Rust is happy. If they didn't
match, we'd get an error:
let x: Option<f64> = Some(5); // error: mismatched types: expected `core::option::Option<f64>`, // found `core::option::Option<_>` (expected f64 but found integral variable)
That doesn't mean we can't make Option<T>s that hold an f64! They just have to
match up:
let x: Option<i32> = Some(5); let y: Option<f64> = Some(5.0f64);
This is just fine. One definition, multiple uses.
Generics don't have to only be generic over one type. Consider Rust's built-in
Result<T, E> type:
enum Result<T, E> { Ok(T), Err(E), }
This type is generic over two types: T and E. By the way, the capital letters
can be any letter you'd like. We could define Result<T, E> as:
enum Result<A, Z> { Ok(A), Err(Z), }
if we wanted to. Convention says that the first generic parameter should be
T, for 'type,' and that we use E for 'error.' Rust doesn't care, however.
The Result<T, E> type is intended to be used to return the result of a
computation, and to have the ability to return an error if it didn't work out.
Here's an example:
let x: Result<f64, String> = Ok(2.3f64); let y: Result<f64, String> = Err("There was an error.".to_string());
This particular Result will return an f64 if there's a success, and a
String if there's a failure. Let's write a function that uses Result<T, E>:
fn inverse(x: f64) -> Result<f64, String> { if x == 0.0f64 { return Err("x cannot be zero!".to_string()); } Ok(1.0f64 / x) }
We don't want to take the inverse of zero, so we check to make sure that we
weren't passed zero. If we were, then we return an Err, with a message. If
it's okay, we return an Ok, with the answer.
Why does this matter? Well, remember how match does exhaustive matches?
Here's how this function gets used:
let x = inverse(25.0f64); match x { Ok(x) => println!("The inverse of 25 is {}", x), Err(msg) => println!("Error: {}", msg), }
The match enforces that we handle the Err case. In addition, because the
answer is wrapped up in an Ok, we can't just use the result without doing
the match:
let x = inverse(25.0f64); println!("{}", x + 2.0f64); // error: binary operation `+` cannot be applied // to type `core::result::Result<f64,collections::string::String>`
This function is great, but there's one other problem: it only works for 64 bit floating point values. What if we wanted to handle 32 bit floating point as well? We'd have to write this:
fn inverse32(x: f32) -> Result<f32, String> { if x == 0.0f32 { return Err("x cannot be zero!".to_string()); } Ok(1.0f32 / x) }
Bummer. What we need is a generic function. Luckily, we can write one!
However, it won't quite work yet. Before we get into that, let's talk syntax.
A generic version of inverse would look something like this:
fn inverse<T>(x: T) -> Result<T, String> { if x == 0.0 { return Err("x cannot be zero!".to_string()); } Ok(1.0 / x) }
Just like how we had Option<T>, we use a similar syntax for inverse<T>.
We can then use T inside the rest of the signature: x has type T, and half
of the Result has type T. However, if we try to compile that example, we'll get
an error:
error: binary operation `==` cannot be applied to type `T`
Because T can be any type, it may be a type that doesn't implement ==,
and therefore, the first line would be wrong. What do we do?
To fix this example, we need to learn about another Rust feature: traits.